Identity

Play Identity on Itch.io

This game was developed in involvement with the 2026 Global Game Jam. The theme for this year was “Mask”. The team was challenged with creating a digital game using Unity engine during a weeks time frame. While a mask is normally used to conceal someone’s identity, or as a metaphor to concealing true intentions, the team wanted to take a spin on these reasonings. Instead, the team would aim to have a mask reveal a NPC’s true identity.

My roles for this project focused on the art style for the game, while acting as the overall producer for the project as well. This game was developed using Unity engine, created in the genre of exploration and/or adventure.

Next
Next

Test of Theseus: Godot Game